Real-time 2D & 3D
- Powerful support for both 2D and 3D
- Works with Spine, DragonBones, TiledMap, Box2D
- End-to-end development ecosystem, from character animation to map editing
Robust Framework
- Supports Vulkan, Metal, WebGL
- Command Buffer-based rendering
- Built for complex interactive content
Multi-platform Support
- Supports Web, iOS, Android, HarmonyOS, Windows, Mac
- Ready for mini-games and devices
- One project, deploy everywhere
Lightweight & Easy to Use
- Lightweight engine for fast delivery
- Easy to learn and use
- Faster workflow from build to launch
Growing Ecosystem
- Ideal for games, education, marketing
- Extend engine power beyond games to more real-time interactive content
- Backed by community and documentation
High-performance Rendering
- Modern rendering architecture support
- Batching, optimization, scheduling
- Balance visuals and efficiency
For diverse industries
Beyond games, for more real-time interactive content
Game Development
Fast development for casual, mobile, mini-games, and interactive entertainment
Education & Training
Interactive content for learning, training, and simulation
Brand Marketing
H5 campaigns, interactive ads, digital showrooms
Digital Twin & Visualization
For business demos, monitoring, simulation, and virtual spaces
