2019.7.2 4253

Developer interview with Majiho Games

For those making games as hobby, be realistic with the time you can afford to spend. Risk of failing to release a game increases based on the size/type of game.

2019.5.7 2853

Developer Interview with Greg Mayer!

There is no magic trick, no shortcut, no hack. It takes continuous effort. It takes DISCIPLINE. You are chipping away, bit by bit, at a huge task.

2019.4.8 4719

Developer interview with AntiSocial Games

Try to build a little bit on your game every day. Projects shouldn’t have too large a scope. Chewing over too much at a time might lead to you losing your motivation.